In this tutorial, we review how to automatically skin models, identify and group zone faces, and interactively select and group zones and zone faces. This tutorial also illustrates using the Model Pane to interactively add a shell structural element along a tunnel.
This tutorial demonstrates how you can add isosurfaces to your 3D Itasca model plots.
In this example, a pile of earth is modeled overlying undulating ground. This tutorial demonstrates how a FLAC3D model mesh can be easily created using DXF geometries and the ZONE DENSIFY command. How to differentiate parts of the model into separate GROUPs using DXF geometries and the GEOMETRY-SPACE range logic is also demonstrated.
We derive the relationships that link the general elastic properties of rock masses to the geometrical properties of fracture networks, with a special emphasis to the case of frictional crack surfaces.
We extend the well-known elastic solutions for free-slipping cracks to fractures whose plane resistance is defined by an elastic fracture (shear) stiffness ks and a stick-slip Coulomb threshold.
The realism of Discrete Fracture Network (DFN) models relies on the spatial organization of fractures, which is not issued by purely stochastic DFN models. In this study, we introduce correlations between fractures by enhancing the genetic model (UFM) of Davy et al. [1] based on simplified concepts of nucleation, growth and arrest with hierarchical rules.
Caving, ground surface deformations and the influence of structures when mining by sublevel caving (paper in Swedish)